Hi!
A new post about RAR III is here (and probably the last one of the year)!
RAR III News
The summary of what I’ve been working the last few days can be summarised in the following:
- Implemented a first approach of the Island screen
- Implemented a simple Adventure Log
- Started adding some basic “safe” tiles (simple Village/Town/City)
- Implemented basic aggro system for monsters
Island Screen
I managed to reuse the same widget I created to display the map in the Journey screen but to be able to render the full Island. Still having some performance issues, there’s some more work to do in that sense, but at least it’s already working! 💪